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Mario games for the most part are shallow affairs where a single core gameplay mechanic, usually a one-dimensional and unremarkable, is combined with an unconventional graphical approach. (Often an 8-bit look that seeks to replace effort and creativity with a cheap nostalgia grab) Add to this some pretentious narrative or symbolism designed to snare artsy snobs into proclaiming it some great work of art, when said narrative or symbolism is almost always just broad ideas (if that) thrown out there so that which people who want to see some profound meaning will concoct their own and attribute more depth to the game than it deserves.

Damn, I changed and it's still correct.