darkknightkryta said: Tomb Raider had about 100 people working on it (roughly counted in the credits). At an average wage of 70k and a dev time of 3 years, the game should have cost 21 million (Which is roughly what Uncharted 2 cost). 3.5 million copies, even at 30 dollar profit, that's 105 million Square should have made off of Tomb Raider in revenue... 85 million in profit, did I screw up somewhere? |
licensing (middleware and tools, music, console development), equipment (PCs, furnature etc), building up keep (lease, utilities etc), outsourcing, Benefits (insurance, health plan etc), the game was in development for over 4 years (tho the first 2 were likely preproduction with a small team of 10-50), and the big one marketing. Total buget is probably $80m+.
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