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darkknightkryta said:
Tomb Raider had about 100 people working on it (roughly counted in the credits). At an average wage of 70k and a dev time of 3 years, the game should have cost 21 million (Which is roughly what Uncharted 2 cost). 3.5 million copies, even at 30 dollar profit, that's 105 million Square should have made off of Tomb Raider in revenue... 85 million in profit, did I screw up somewhere?


licensing (middleware and tools, music, console development), equipment (PCs, furnature etc), building up keep (lease, utilities etc), outsourcing, Benefits (insurance, health plan etc), the game was in development for over 4 years (tho the first 2 were likely preproduction with a small team of 10-50), and the big one marketing. Total buget is probably $80m+.



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