By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Onyxmeth said: The PS2 library is not 98% utter garbage. You mentioned it has over 2000 titles. 2% of 2,000 is 40 titles. If it has 3,000 that's 60 titles. Most everyone would not agree with this statement that PS2 has between 40 and 60 titles that are not "utter garbage" The percentage isn't even close.

 


That's your opinion. It's also your opinion that the 3rd party support the Wii has received thus far, some of which has been excellent, is somehow irrelevant for the sake of your argument.

It is and will continue to be my opinion that I was an idiot for buying a PS2 because of how bad 98% of the library was.

BornFirst. said: 
And i have a whole lot more. These industry analysts proclaiming nintendo would fail out of the gate. Now tell me. Really be truthfull in your answer. If you were a 3rd party dev/pub and these "top"analysts you pay are saying all this FUD, would you make a game for the Wii. Now tell me how you would react 6months to a year later after the Launch of the Wii and seeing its success? the fact that you haven't even built assets or graphic engines or library's or even learnt the tech of the wiimote, how hare supposed to make anything other than shovel ware in less than a year?



Excellent points.

Going back to the TC, I still don't understand how you can pin any of this upon Nintendo.

Nintendo has, in case you don't remember, even gone out to 3rd parties back when the Wii remote was first designed and offered suggestions regarding how they might adapt their key franchises to its usage. This was before the Wii remote was revealed and Nintendo was collecting feedback from 3rd parties about the new controller.

The only thing Nintendo could be held "guilty" of is not producing a console which is on par with the other two consoles graphically, making it easier for devs to port games from the PS2 to the Wii, but that's the prerogative of the devs, not Nintendo.

Again, how is Nintendo to blame for this? They've arguably even produced fewer of their own games, leaving more space for 3rd parties to fill in the gaps.

They've made the dev kits DIRT cheap, offered devs consulting suggestions, not enforced any policies which would turn devs away and left plenty of room for developers to release their games without fear of being overshadowed by Nintendo's games.

What else could they possibly do other than start throwing moneyhats around? (which is a terrible idea) 



"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks