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The real question is; where did all that money go?!
A quick "back-of-the-envelope" maths and they should have made good profit.........oh wait, but have you seen modern day game credits? It looks like games have to fund every person in a country and then some.
Why?! What do all these people do? Do they really need 350+ people to "publish" a game eg. put it on a disc and ship it?
No. Of course not, and this is what the "restructure" really is.

Though as a side note, it would be interesting to see how much money the investors made and if they received pay-outs before the studio and publisher did.