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curl-6 said:
walsufnir said:
SENTIENT6 said:
kowenicki said:
SENTIENT6 said:
kowenicki said:
SENTIENT6 said:
Kynes said:

That's the stupidest thing a developer could say, it's clearly a PR catchphrase that parrots will repeat. Every system has bottlenecks, wider or narrower, but you always find components that limit you. You can have more than one bottleneck, and they can be different bottlenecks depending of the engine and game. Sometimes it can be the memory subsystem, sometimes the cpu, sometimes the gpu. You can even have bottlenecks inside the gpu, in the shading power, TMUs, tessellation units...

Here come the experts who know more then the experts lmao. Maybe For the game they are making they have not hit any bottlenecks. I love how everyone on a forum is a developer or financial expert.

Some people on this forum perhaps are. Thats impossible?

But in any case, you don't need to be an expert to have an opinion or a level of knowledge.

Yeah maybe 1 or 2, but everyone seems to think they are which is a joke. When you are discussing technial topics and finances, yes you do need a certain level of knowledge to be able to accurately discuss said topic. And no it is impossible for anyone here to refute or know what bottllneck sguerilla has or has not encountered on Ps4.

Except that its not what he said.  He says the PS4 has no bottlenecks.  That's impossible. 

I think he's speaking in general terms, read between the lines people please.

What? At first you say ppl don't know what they are talking about, then you say they meant their code, now he speaks "in general terms"? Self-modifying text for you? They talk definitely and explicitely about PS4 and it's, sorry, bullshit. Nothing more, nothing less. PR from a first party studio (like PS2 is a nurbs-console, PS2 is able to launch military rockets, PS3 having performance like a supercomputer...).

Don't forget PS2 allegedly having "Toy Story" level graphics. ;)

How could I miss that?! :)