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Oh yeah, don't forget the Wii2/WiiHD when it's released. I wonder what the presentation will look with just regular Wii games. I bet it will/would look better when upscaled.

Oh, and Username2324, the OP was right about Wii games looking better on SDs than HDs. I have a flat-screen SD I got for Christmas in 2006 for college and it has component input. Mind you, when the component input cable and Wii are hooked up to it, the picture is clear, but everything IS blended it. It's not crystal clear and sharp, but clear. I don't have the fuzzy resolution (lines would look as if moving around like fuzz) like I would with the regular cables, but the lines are not jagged and stiff; they are blended into the background. At this moment, I now have my Wii hooked up to my HDTV in my basement with component input being used. Yes, the details look like shit and it does have jagged lines, but the textures (detail is when you look at texture from a distance, which is REALLY blurry and blocky) on objects looks smooth. The colors are vibrant, but are nothing compared to PS3 or X360 because they are better. Once the upgraded Wii hits the market in the next few years, it maybe more or slightly more powerful than the PS3 in terms of graphics, but probably not much with processing speed. The Cell was a gamble: it's hard for developers to utilize, but it does get the job done when used correctly. The only things PS3 has going for it right now are the Cell and Blu-Ray drive, and that's a major plus. Wii has the remote to utilize and manipulate 3D space. The X360 has good online support which drives the system (but has current faulty hardware), so they all have their own unique qualities.