RolStoppable said:
On that note, nobody should be greedy. Instead of sucking up ghosts before someone else, money should take priority. The higher the power bar when finishing off the ghosts, the more money they drop. More money means better upgrades faster. What annoys me the most is if someone steals a ghost and it drops three coins. The money rewards for the save file at the end of a tower are laughable (and unneeded), so aiming for the most ghosts is worthless anyway. |
I agree. That upgrade at the end there made the boss soooo much easier. Where you finish makes no real difference in the grand scheme f things. It's a team game, after all.