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Onyxmeth said:
tastyshovelware said:

Well thanks for understanding that I'm not trying to step on everyone's hopes and dreams here. Nor do I hate the Wii. I like it a lot and hope for it to succeed with quality gaming. I'm just trying to bring up that the Wii is in a unique situation of having the success without the games and what that might mean for the minds of third party developers.

I can't prove my points without a shadow of a doubt, but I feel like most of the responses against my topic are merely speculative. There's no true ground yet that the Wii will have this great third party gaming lineup in the future. Think of every game known to be in development for the Wii from third parties, and tell me how many you expect to exceed the 91% that Resident Evil 4 got? Okami, probably. It's the only one. Also notice they're both ports of previous Capcom successes.  When will we get even one "from the ground up" Wii game from a third party that can hit the 90% mark? I hope E3 has answers, because no one in this topic has given any yet.

By the time the third parties step it up, will it already be too far into the console's lifecycle? 2009? 2010? That seems like a long time to wait for quality(not counting first party).

There's also the original point that this may be partly Nintendo's fault. They opened the market up and defied logic by pulling off this miracle of a success. However I feel devs are taking this "beginning gamers" approach of Nintendo's too true to heart. So many third party titles are catering to "easy to get into" experiences, which is fine as long as you can support those that want something a bit more involving. I'm just asking if anyone believes Nintendo may have scared developers away from putting in an effort by going too far away from the beaten path?

 


 The problem you are having is caused by the way you constructed your arguement. You blamed Nintendo for no longer using a system third parties hated as a reason for third parties not doing more on the Wii. That just doesn't make any sense at all. You have since expanded and changed your arguement a great deal and seem confused as to why people aren't addressing these new points that were previously absent. You went from saying shovelware is a new, and unique phenomenon on the Wii to saying the PS2 had the same problem but it wasn't as big of a deal because third parties were already on board.

 The other issue is you seem to have come to a conclusion and expect everyone else to disprove it while not offering any supporting evidence for your positions. You say shovelware makes third parties not like the Wii, but where is there any proof of that? It certainly didn't hurt the PS2, but somehow it will hurt the Wii? Development takes time and I don't think any third party developer was expecting the Wii to be a success in the core gamer arena. You have a couple games right now, and more with ports that are showing third parties wanting to treat the Wii equally. Guitar Hero and Rock Band are the two multiplatform titles that jump out without a second of research. I suppose Star Wars: The Force Unleashed and PES (or was it another soccer game) getting focused effort on the Wii are good signs as well, but we will have to wait and see the results of their labor.

 If I payed the slightest bit of attention to review scores I might be able to suggest a third party title that could break 91%. I do know there are a lot out there in the 85-90% range and that is very good imo.



Starcraft 2 ID: Gnizmo 229