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Demensha said:
VGKing said:
ethomaz said:
VGKing said:
I don't think price of Wii U devkits is the issue here....but its a start. Good job Nintendo!

I think for Indie and small developers it is a huge issue.

The devkits cost over $20k.

Well if indies are getting free devkits then it is a huge plus. But indie developers generally  have a small staff and limited resources so if given the option to make a PS4 game or a Wii U game, which will they choose?


Well if both kits are free them look at install base. Considering you could release a wii u game by fall to almost 4 million people or 0 ps4 players. Now after ps4 releases we still need to wait and see how it sells first before assuming 10million first day. 

Higher install base doesn't exactly lead to higher sales. The Wii is proof of that. Look at sales of let say, Modern Warfare 3 across all platforms and get back to me.

noname2200 said:
VGKing said:
ethomaz said:
VGKing said:
I don't think price of Wii U devkits is the issue here....but its a start. Good job Nintendo!

I think for Indie and small developers it is a huge issue.

The devkits cost over $20k.

Well if indies are getting free devkits then it is a huge plus. But indie developers generally  have a small staff and limited resources so if given the option to make a PS4 game or a Wii U game, which will they choose?

Wii U because they know there's less competition there so their games will sell more copies and they'll corner that market and make a bunch of money off their games.

Wishful thinking. If anything, on Wii U there is MORE competition with Mario being the biggest franchise out there.