Demensha said:
VGKing said:
ethomaz said:
VGKing said: I don't think price of Wii U devkits is the issue here....but its a start. Good job Nintendo! |
I think for Indie and small developers it is a huge issue.
The devkits cost over $20k.
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Well if indies are getting free devkits then it is a huge plus. But indie developers generally have a small staff and limited resources so if given the option to make a PS4 game or a Wii U game, which will they choose?
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Well if both kits are free them look at install base. Considering you could release a wii u game by fall to almost 4 million people or 0 ps4 players. Now after ps4 releases we still need to wait and see how it sells first before assuming 10million first day.
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Higher install base doesn't exactly lead to higher sales. The Wii is proof of that. Look at sales of let say, Modern Warfare 3 across all platforms and get back to me.
noname2200 said:
VGKing said:
ethomaz said:
VGKing said: I don't think price of Wii U devkits is the issue here....but its a start. Good job Nintendo! |
I think for Indie and small developers it is a huge issue.
The devkits cost over $20k.
|
Well if indies are getting free devkits then it is a huge plus. But indie developers generally have a small staff and limited resources so if given the option to make a PS4 game or a Wii U game, which will they choose?
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Wii U because they know there's less competition there so their games will sell more copies and they'll corner that market and make a bunch of money off their games.
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Wishful thinking. If anything, on Wii U there is MORE competition with Mario being the biggest franchise out there.