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Conegamer said:
VGKing said:
ethomaz said:
VGKing said:
I don't think price of Wii U devkits is the issue here....but its a start. Good job Nintendo!

I think for Indie and small developers it is a huge issue.

The devkits cost over $20k.

Well if indies are getting free devkits then it is a huge plus. But indie developers generally  have a small staff and limited resources so if given the option to make a PS4 game or a Wii U game, which will they choose?

Wii U obviously. Much larger install base and with a free dev kit (which I thought they were anyway), it just means less risk.

Though PC multiplatform would be the best way to go, like Toki Tori, Runner 2 and others.

Well Ps4 isn't even released yet so yeah Wii U does have a "much larger install base" lmfao. I think an indie game is a risk on ANY platform and on a Nintendo platform the risk is even higher considering the fanbase tends to only buy the Mario games and such.