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Otakumegane said:
Oh wow. Oh wow Oh wow Oh WOW. They are actually going through with this?

Unbelievable. HOWEVER, we still don't know if it blocks used. That's the true problem.

If the part about the machine only running installed games, then the used block is true. They wouldn't want you to reuse the useless game disc if you give it to a friend. (Since that will cause a ton of loss revenue.) So I'm guessing they are using a production code on the CD and compare it to the code they have confirmed to be linked to other accounts. If the code is used the disc doesn't install. So instead they will probally have a pop up you can't install this game because the key is used on another account, if you want to play this game you will need to use our handy games shop on the console and purchase a license to play the game or you can rent the title for $x.xx for a week or so.

There are way not to harm rental places like Gamefly, redbox etc by providing them with tempoary license that the players will have to input and allow for a month or so of gaming. (Which would be problematic for gamefly, not so much for redbox.)

This is technically not preventing used games but allowing used games to be purchased, more then likely at full price, through what ever shop they have. This will screw the second hand market since the disc in the case of Microsoft will be virtally usless. Plus to help stores like Gamestop they will supply them with activation codes to sell to customer who don't want to use credit cards online, and give them a bigger cut.

 

Potenially this means that only Nintendo and possibly Sony will have a second hand market.