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BlueFalcon said:
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You cannot just look at the hardware and ignore how developers will code for the console (PS3 was the perfect example of this). This means even if Xbox next matches PS4's specs exactly, PS4 will still perform faster due to developers having access to lower hardware level.

Looks like Sony is doubling up against MS: rumoured faster hardware and superior/more efficient access to hardware coding that goes lower than standard DX11, which will allow developers to extract more power than the theoretical performance of a Desktop HD7850 2GB. 


I still can't believe that ppl keep repeating it over and over again. Consoles always offer direct access to the hardware, no matter if Sony, Nintendo or MS. Do you think Halo 4 or Forza Horizon would be possible if MS wouldn't offer a way to gain access close to metal? Really? The XDK always used a designated version made for Xbox (360) as MS knows about the overhead of high-level-APIs and they always found ways to deliver devs the tools to access hardware directly.