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ishiki said:
KylieDog said:
Xxain said:
@Stage -Even through the reboot Tomb Raider is still instantly recognizable. DmC is not. Its almost like another game. CAPCOM's ex employee Seth Killian said it best. People dont want brand new. They want 70% of what they know and 30% new. Tomb Raider meets that break up. DmC does not.


Actually a lot of the TR fanbase dislike the new TR and claim its like another game.


not to the extent of DmC fanbase though. And I think with TR it made a lot of new fans so the overall reaction was a lot less negative. Wherea's DmC failed in that aspect, and mainly pissed off a large amount of old ones.

But I personally thought the new DmC was more like the old DMC's aside from being easy, and the artstyle. 

The new Tomb Raider felt like a cross between it's old self, uncharted, and resident evil to me. Which I liked a lot. But it was quite different than underworld (which I also liked a lot) or the other 8. Which aside from TR2, GoL, and Angel of Darkness, had a lot less action/puzzle ratio.


TR made the right moves to reboot the franchise, but it was a little too much like Uncharted to me. Anyway, back to DMC the game could've made new fans but really depended on seasoned gamers to give it the push it needed and deserved. If the gaming community walks out on a game they'll carry word of mouth which is never a good thing. This game was sabotaged from start to finish.