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keroncoward said:
kitler53 said:
keroncoward said:
kitler53 said:
UE4 scaled to wiiU is UE3..


Marc Rein was specific when he said UE4 can be scaled down to Wii U. UE3 is a different engine so please provide a discussion that makes sense or a source stating that he said what you just did.

 

What is the target platform for UE4? What kind of hardware are gamers going to need to run UE4 based games?

Unreal Engine 4’s next-generation renderer targets DirectX 11 GPU’s and really starts to become interesting on hardware with 1+ TFLOPS of graphics performance, where it delivers some truly unprecedented capabilities. However, UE4 also includes a mainstream renderer targeting mass-market devices with a feature set that is appropriate there.

http://www.geforce.com/whats-new/articles/stunning-videos-show-unreal-engine-4s-next-gen-gtx-680-powered-real-time-graphics

 


Thanks for the info but where does it say the engine will be UE3 if its scaled down?

right where i bolded it.  for hardware that cannot take advantage of the UE4 engine's advanced capabilities it renders in the "mass-market" engine without all of the additional effects UE4 offers.  aka,.  UE3.  it might not be called out at UE3 but if it quacks and floats on the water..

UE3 is already up and running on wiiU.  so ask yourself this...  if wiiU can't take advantage of UE4's advanced capabilities due to its technical limitations and UE3 is already up and running..  why would epic spend the money to put UE4 on wiiU?   to make you feel better?  no.