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Viper1 said:
ninjablade said:
Viper1 said:
ninjablade said:

Your talking about this one https://www.youtube.com/watch?v=mf29-F2Nh88 cause 360 has more lighting go ahead and watch it and let me  at what seconds this lighting kick in.

I watched your video and you seem to be confusing lighting with gamma color.   The overall oclors on the Wii U version appear darker, right?  That's a gamma difference, not lighting.   

The lighting differences are found in light sources such as street lights, neon signs, etc...

digital foundry makes no mention of better lighting i will take there word, cause i can't see it in pics or videos. i can see some of the better textures,  but only during the cutscene pics. thats the only real upgrade i see, and oh yea they mention a 5fps advantage during crashes. but all version hold a good 30 fps. with sometimes even the 360/ps3 pulling ahead.

Then my question is, do you make a thread every single time Digital Foundry finds just a 5% variance between games?  Why only when it's a Nintendo related issue?

nope because everybody knows ps3/360 are on par with each having advantages, while some people still think wiiu is much more powerful then 360/ps3, and think this is proves it, when in reality its your typical 360 vs ps3 comparison, with wiiu winiing the faceoff, don't you remember this http://www.nintengen.com/2013/02/need-for-speed-most-wanted-wii-u-vs.html