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Soriku said:

If we talk about every single system out there, things would get too convoluted.

Second point: Not really. It's good that they started working on it earlier and that MAY have costed them, but in terms of the localization process itself there are a lot more things involved than just the time. There are no other games on the 3DS that will have this much content, this much voice acting, and have had a turnaround time this quick.

Now that you added voice-acting into the mix, I can start to see your point. You see, I've never played these games (like I said!) so I didn't really know what all had gone into them. I was just comparing this game to the other 3DS games, which I don't think have passed the 40$ point for non-limited edition titles.

(I was just referring to the DS, not every system, because that would get way too saturated.)