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arcelonious said:

Bioshock Infinite didn't really seem as political as people made it out to be. Obviously the setting explores racism, worker and class unrest, taking advantage of religion and worship, extremism, and so on, but to me, the story seemed more about regret, redemption, and self-sacrifice.  Both Comstock's followers and the Vox Populi are portrayed negatively, and the story shifts to a much more personal focus during the second half of the game.

It's also important to understand that this is a story set in a fictional Columbia (a society that dislikes America and seceded from it), and it is Comstock and his followers that are corrupting the image of America's founders.

I believe a big hook of Bioshock is it builds a world around a political ideology and takes it to an extreme.  You had the original Bioshock based around Objectivism, and the second was based around Utilitarianism.  Bioshock Infinite is based around religious nationalism.  When you do this, it ends up taking on political overtones, and done to more of an extreme, it is a critique of the ideology.  So, it goes into being political by basing a game around studies of it.  At least that is what got me interested in the Bioshock games.