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CGI-Quality said:
Using that info, Slimebeast, how did you determine what you did?

First, GPU renders the graphics (except with the PS3 since some GPU tasks were done on the CPU and thus freeing up resources for the GPU with the end result that exclsuives looked better than X360 xclusives). PS4 GPU is 9 faster than the PS3 GPU. That's the basis.

Then I look at possible bottlenecks.

RAM: In PS3 a bottleneck in some cases.

CPU: In PS4 bottleneck in some cases.

Memory bandwith: about equally proportioned towards their respective GPUs.

So all in all, for most multiplatform games the increase in available rendering power will correspond well to the incrase in raw GPU power ( x9).