RicardJulianti said:
You're kidding right? It only takes 1 first party game for the Wii U to turn a profit, 2 third party titles. By the end of the year they will most likely start to see a profit on each Wii U sold, if not be damn close. It took MS a couple years to lower manufacturing and shipping costs enough to turn a profit and it took Sony YEARS. Even with profits on each unit sold, Sony and MS lost about $8 billion due to their consoles. In fact, Nintendo posted a profit for the third quarter of this fiscal year (Oct-December). If you count progess as only selling more than the previous gen, then no Nintendo won't make "progress" anyone who thinks the Wii U will sell around 100m without major MS/Sony **** ups is dillusional. By that logic though, Sony will never make progress. The PS4 will likely cost $400-$450 if not more and it doesn't have that "thing" that will grab a massive audience from the start. The loyal PS fans will pick it up early sure, but people will have a hard time justifying the purchase if the launch titles are inFamous, Killzone, Knack and a bunch of cross-gen titles (in other words, the exact same thing that happened to the Wii U) We know extremely little about the 720, so predictions on how that will do are pointless at the moment. If Nintendo has a price drop this fall plus the massive library of games they have lined up, it is going to sell gangbusters. Their (adjusted) 15m projection is VERY attainable and is only 7m short of Gamecube numbers if that's what you think it would take for the Wii U to "fail" by saying "it's all over but the wiimusic". That's before a proper Zelda, Retro's game (if it doesn't release this fall), Smash Bros, Miyamoto's new IP, and god knows what else Nintendo has up their sleeves. The Sega vs. Nintendo era was more cutthroat and a tighter race than anything modern, that was REAL competition. The N64 suffered from the same problem the PS3 did by being late to the party even thouh aspects of it were more powerful than the PS1. The Gamecube suffered because Sony included the DVD player in the PS2 so people would buy that as a cheaper dvd player that could also play games....even though the Gamecube was more powerful in almost every way. Nintendo discovered that specs alone cannot sell a console so they let MS and Sony eat each other alive in the arms race, while they took a different approach. If they weren't competitive or relevant, MS and Sony wouldn't have jumped on the motion control bandwagon as fast as they did after the Wii's success. Nor would they have started to implement dual screen stuff with the Vita and Smartglass after the Wii U was announced. They are smart not to count Nintendo out, they did after the Gamecube and it came back to bite them in the ass. Judging by the current state of the industry, it was an incredibly smart business decision to make the Wii and Wii U. Western devs are cosing left and right and development costs are insane (Tomb Raider = ~$100 million....hasn't broken even yet with 3.4 million sales) and that is only going to get worse when PS4/720 release. The Wii U is marrying the motion control concept of the Wii, the dual screen innovation of the DS, and graphics capabilites above what is currently available, but keeping things reasonable for developers who might not want to risk it all on one or two titles. Japanese developers (other than Square Enix apparently) understand that graphics alone can not sell titles and keep them in business. I can't recall a single Japanese dev that has closed. They generally go for fantastic art styles and gameplay over "OMG THE WATER LOOKS REAL AND EXPLOSIONS HAVE A MILLION PARTICLES", which keeps dev costs down....big time. Even IF the Wii U somehow bombs, Nintendo can take hundreds of millions in losses a year and still be around for 40 years. They aren't going anywhere. |
If you disagree with 7 words out of my post, just follow it up with a simple reason as to why you think Nintendo will make any progress this generation or generate any meaningfull success, propelling themselves to market leader position. Don't waste time comparing PS3 or 720 or PS4 or gamecube or everything else you mentioned that doesn't actually pertain to what I said lol.
Nintendo, so far, looks to be immitating gamecubes presence in the industry. Lackluster sales, poor marketing, and lack of market penetration. It's just not a good outlook for this generation, considering wiiu has only been out on the market for 4 months. Things don't look good.







