VGKing said:
Oh really? Then why isn't it officially supported? The answer is because it can't run it. Nice copy and paste job btw. Can't come up with something to say yourself? Unreal Engine 3 couldn't run on Wii. The only UE3 games that ran on Wii were X-men Destiny and TNA Impact! You hear that? Only TWO GAMES are using the most popular game engine on the Wii. It's not because Epic hates Nintendo. It's not because devs are lazy. It's because of the power difference between the platforms this engine was bulit for and the Wii. The same goes for the Wii U. |
It can run it. And run it just fine. You have no idea what a video game engine is, do you?
As for US3 and Wii, no, no games were ever developed on Wii with UE3. NONE. The two games you mentioned did not use UE3 on Wii. UE3 was designed to be used with multicore CPUs and GPU's with programmable shaders rather than the Wii's TEV which uses a fixed function pipeline. Wii utilized an upgraded version of UE2.5. X-Men Destiny for Wii was developed by Other Ocean Interactive instead of Silicon Knights. And they used UE2.5. This is why the Wii version of the game was not included in the judgement against Silicon Knights last year. TNA Impact on Wii also used UE2.5. There was confusion that it used UE3 because of a LinkedIn profile that only listed UE3 under a guys summary.
Again, using US4 isn't just about graphics but the development pipeline. Everyone one of you claiming the Wii U can't use it because of graphics is talking pure ignorance and it's time someone told you such.
I'm sick of seeing what has become of this forum. These aren't discussions anymore. They are pages upon pages of ignorance under the guise of being truthful. It's sad. Very, very sad.
The rEVOLution is not being televised







