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the_dengle said:
ninjablade said:
the_dengle said:

Don't know why these comments have attracted so much attention, we have known every part of this since last July.

did you read what the vice president wrote of epic games, be baiscally laughed at the idea of unreal 4 running on wiiu, and said its not nextgen tech wise and shoulld stick with unreal 3, basically he's saying it would be a waste of time to support current gen with unreal 4 cause unreal 4 is for high specced consoles, while unreal 3 is for low specced systems.

Yeah, I heard that, it has nothing to do with what I said and it reeks of off-topicness for the sake of bashing the Wii U some more.

Unreal 4 is extremely scalable and could easily run on Wii U. Epic doesn't see the point of optimising it for Wii U because they don't see the potential for profit doing that. Simple as that. This is not a power issue. This is a money issue. And, AGAIN, WE HAVE KNOWN ALL OF THIS SINCE LAST JULY. There is nothing new here.

so what does not supporting wiiu really mean then and why won't they optimise it for 360/ps3, im sure there will be profit in that for years, i think the real reason is they know current gen won't do it justice, especially for an engine that hasn't been released yet.