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VGKing said:
hsrob said:
VGKing said:
curl-6 said:

 

Having just played this one for myself, I can report that it looks absolutely gorgeous on Wii U. The lighting, textures, and reflections are exquisite, and there's barely a hint of slowdown.

The only other Wii U game so far that even comes close to it visually is Trine 2 Director's Cut. 

Criterion has put devs like Treyarch and Rocksteady to shame with this title. This, ladies and gentlemen, is how you port a game to Wii U.

 

You do realize the only reason this port is so good, even superior to the others is because of the extra dev time right?
Both the Batman and COD game were rushed ports for launch.

Says you.  The developer says it was because of the extra RAM and alluded to the fact they actually got to work with finalised dev kits.

Of course. But obviously they benefitted greatly from the extra development time. Are you saying this isn't true?

considering how small the upgrades were i'm sure, the 360/ps3 version could look just as good with extra dev time, the only thing i noticed in the direct feed captures for DF is thr better reflection mapping on the road, and before people get riled up, just look at ninja gaiden RE 3 on 360/ps3 its runs so much smoother and looks better then wiiu version, not to mention it looks and runs better then vanilla ninja gaiden 3, extra dev time always helps a game look better, just look at forza horizone it looks much better then then need for speed most wanted on any console.