curl-6 said:
The puzzles of adventures didn't require thought. It was just "find 3 obviously placed cogs" type stuff. Add in worlds virtually devoid of interesting features, one-dimensional combat, and horribly shallow flying sequences, and you have a dud of a game. The only good thing about Starfox Adventures was its stellar graphics. |
The puzzles required just as much thought if not more than in DK64 and Banjo. that one dimensional combat WAS BETTER than DK64, Banjo AND conker combat so i dont know why youa re sitting her trying to complain about it. and the horribly shallow flying sequences were better than in the other aforementioned games aswell. You are just mad that it wasn't like Starfox 64
Starfox Adventures was a QUALITY title no matter how much you and look for things to hate about it..








