HoloDust said:
For price breakdown: http://www.eurogamer.net/articles/2011-01-10-where-does-my-money-go-article (skip to 2:40) http://www.gametrailers.com/videos/qba2o2/pach-attack--episode-111 As for Gamepad like devices on other consoles - they will not be anything else but convenience gadgets that are practically clients in local cloud powered by your console - all games will work on them - at least on PS4/Vita combo that's confirmed, and pretty much we should expect MS to do the same. As I said in other thread, if Sony is smart they will make tablets/tablet accessories that also support Remote Play, or even let other manufacturers include it in their tablets (ones that meet certain standards). I think Gamepad was too much of a focus for Nintendo as a selling point for system, and so far it has not attracted attention they hoped for. As for more new "core" IPs - I think they need FPS, not military one, but something that will at least try to compete with MS/Sony - Sony did it with Killzone/Resistance to compete with MS, they are not as successful as HALO, but at least they're trying - something that will try to bring back Golden Eye days back for them. As for other genres, something like action-adventure or RPG that draws from Zelda universe might be way to go - I mentioned several times this in various threads here, Sheikahs would be perfect for spin-off IP that can be more in the lines of what "core" PS360 audience expects from that genres. |
Thanks for the link. As for the Gamepad, having it integrated with the system is a huge difference from having it as an add on. Remote play for instance would be impossible for 99% of games if you're using a tablet. Out of the games we've seen in Nintendo Land, perhaps 1/3 of the games could be replicated using the tablets. If you want to make a game that truly utilizes the functions of a peripheral, then you need to be sure that every gamer on a system has that peripheral, or else you're severaly limiting your audience. There is a reason that the Move and the Kinect didn't catch on (or caught on then died off very quickly).
Trying to appeal to the PS360 audience is a dead end. Nintendo won't be able to drag those gamers away from Microsoft while simultaneously creating enough content to keep their audience content. We've seen Sony and Microsoft both fail when they tried to play Nintendo's game. If Nintendo plays theirs, they'll fail as well.







