ninjablade said:
curl-6 said:
ninjablade said: from DF Looking to the promised texture bump, a clear upgrade is in effect which gives us crisper-looking concrete roads, tyre patterns, hubcap designs and building fronts. These end up matching the sharpness of the PC version's higher settings, leaving the PS3 and 360 looking a tad smudged by comparison - especially during the cinematic sequences that roll before each race. However, the bump is only made to specific areas, with lower-priority surfaces like the roads' painted white lining still relying on console-grade textures. In this sense, the Wii U offers something of a middle ground between the PC version at maximum texture quality and that which we've already seen on consoles. |
From the same report:
"Looking to the promised texture bump, a clear upgrade is in effect which gives us crisper-looking concrete roads, tyre patterns, hubcap designs and building fronts. These end up matching the sharpness of the PC version's higher settings, leaving the PS3 and 360 looking a tad smudged by comparison"
See, I can cherrypick too. ;)
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Well fine wiiu wins, its just very hard to see the diifernce in pics, but yea wiiu wins, it looks better, to bad i can't see it in the videos or pics, but i guess having a bit better framerate gives it the win, i guess the ram advanatge gave it a a slight edge, looking forward to seeing more face of fs where games come out at the same time, that would be more of a fair comparison.
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A simultaneous release at this point won't be fair, devs have extensive PS3/360 experience and little or no Wii U experience. Maybe in 3 or 4 years, but by then PS3 and 360 will be discontinued.