By using this site, you agree to our Privacy Policy and our Terms of Use. Close
bdbdbd said:
 
As you can see, it was in the N64 era. Maybe i should have been more specific with "N64", since i was meaning Yamauchi apparently saw the industry and Nintendos position in it. Isn't it funny how history repeates itself, Sony has done the excact same thing as Nintendo. Anyway, in general 3rd party relations, were pretty much fixed, when GC was launched, just look at it's good support at start, and what's more important, is they were fixed while Yamauchi was still the CEO. If we look at Nintendos direction and what Yamauchi said couple of years ago, you can see that he had went into himself and rethink things. The biggest difference i see between Yamauchi and Iwata is, that Yamauchi saw 3rd parties as competition, while Iwata sees them partners.

 I think the biggest difference between Yamauchi and Iwata is that the former based his judgement on instinct and insight the latter on his understanding and vision of gaming market.

One is self-made man that build a billionarire empire starting from a little hanafuda company the other is the only CEO of bigger gaming company that was a programmer and lived gaming from inside  the "software maker" environment. 



 “In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.”  Hiroshi Yamauchi

TAG:  Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.