Mensrea said:
What puzzle solving did it have? You had to do certain tasks, but they weren't puzzles, they were going to certaing goals while shooting along the way. I'm not saying it's bad, it's just not what Metroid is. Exploring yes, but still more limited than Metroid. Metroid games are laybrinths that you navigate and slowly unlock and explore. Bioshock was more of levels that you complete certain tasks within, by shooting. |
Bioshock still had the hacking puzzles, plenty of exploration, and things like using the fire power to melt the iced-over door (similar to using a new beam to open a door in Metroid) and finding the parts for the bomb, (and, like Prime 3) etc.It wasn't as liberal as Prime 3 with these elements, but it was more than just shooting.
Heck, in Metroid you shoot just to open doors, and in most rooms you shoot enemies too.