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Player2 said:
hinch said:

@Player2

Well, not really if they looked at the hardware and said that its not really viable to the port a engine over from scratch.. then thats that. And like they said, they COULD even port the game to Vita, but they would have to scale back the game back so much that it would hardly recognisable to the same game that you saw in the trailer. Seems like they just want to push the technological barrier and didn't want to stretch themselves thin.

They could scale back the game as much as (or less than, they could ask Criterion what they did) the PS3/360 version. But they aren't interested:

It's about, where do you put your focus? And the Wii U is not a part of our focus right now.


That's the thing though.. Dice already has the Frostbite engine up and running on the PS3/360, so they are comfortable working on those platforms. And the PS4/Nextbox and PC are all using the X86 architecture (with performance not too dissimilar from each other) so they're all in the same ballpark. Its only Wii U with its hardware as the odd man out,

Plus the battlefield games are very CPU intensive (which is the weaker side of the Wii U).