UltimateUnknown said: That's good. If anything, running at 60 FPS at least should be a priority for developers. Especially for FPS and fighting games where each frame counts. |
I do not think 60PFS should be the priority for developers instead I would like the option to choose. Sometimes I would want the higher FPS in a multiplayer game but if a game has a slower pace, I might want to go for the full eye candy and play at a consistant 30FPS