| Metallicube said: Haha, it's so funny to hear the developers trying to come up with good excuses for skipping out on Wii U, since they can no longer use the "lack of hardware power" excuse they used for the Wii. Just once I'd like a developer to just come right out and say the real reason they chose to skip out. Something like "we just aren't talented enough to compete with Nintendo's games," or "we're just too lazy." |
With Frostbite 2 using the PS3 and 360 harddrive to stream higher resolution textures than before to make a much more graphical game, and the fact that every Wii U owner doesn't have a sufficient amount of storage space to utilize this feature because Nintendo decided not to include a hard drive, then it's something the Wii U can't do. While it's not about the power, it's lacking an essential piece of equipment. So technically it is all about power, if you take "power" as all surrounding parts that the console is built on. Because in this specific scenario, the lack of a hard drive is the Wii U's bottleneck.







