| theprof00 said: There is something wrong with the industry when it costs 100m$ to make a game. Developers imo are being paid too much, and if their work habits are anything like mine, they're only really working half the time. :D |
Problem isn't that game devs are paid a lot, they're not. Problem is that game industry is just mismanaged, they want games pumped out as fast as possible so they throw hundreds of people on a game for no reason. Tomb Raider had 100 people working on the game (20 of them coders), plus work that was outsourced. Resident Evil 6 had 600 people working ont he title. You can't make back a game's budget like that. Plus when you have such a large volume of people working on the game you run into management issues.








