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theprof00 said:
There is something wrong with the industry when it costs 100m$ to make a game. Developers imo are being paid too much, and if their work habits are anything like mine, they're only really working half the time. :D

Problem isn't that game devs are paid a lot, they're not.  Problem is that game industry is just mismanaged, they want games pumped out as fast as possible so they throw hundreds of people on a game for no reason.  Tomb Raider had 100 people working on the game (20 of them coders), plus work that was outsourced.  Resident Evil 6 had 600 people working ont he title.  You can't make back a game's budget like that.  Plus when you have such a large volume of people working on the game you run into management issues.