| curl-6 said: At present, the Wii U's RAM is split in half; 1GB for the OS, 1GB for gaming. While this is still more than twice as much as the PS3 and 360 have available for games, more could be a big help as games continue to become more memory intensive. Over their lifespans, the Xbox 360 and PS3 had more RAM freed up for games by Sony/MS optimising their OS's; could Nintendo do the same with Wii U? |
If they could free up another 0.5 GB that would honestly help a lot I think. That way they could have half a GB for textures and a full 1 GB for the system.
This would allow noticably higher textures than PS360 and enough system RAM to get by. Still though if anything it would probably only give the Wii U an extra year before all support is dropped due to it being too weak.







