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curl-6 said:

At present, the Wii U's RAM is split in half; 1GB for the OS, 1GB for gaming. While this is still more than twice as much as the PS3 and 360 have available for games, more could be a big help as games continue to become more memory intensive.

Over their lifespans, the Xbox 360 and PS3 had more RAM freed up for games by Sony/MS optimising their OS's; could Nintendo do the same with Wii U?


Windows 7 is barely using 1.5GB of RAM on my PC, I find it hard to believe the Wii U OS actually needs a full 1 GB, there must be room for optimization. Unless part of that is reserved to run apps alongside games (does it even do that?).