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Heavenly_King said:
Max King of the Wild said:
I can now see the flaws in the battle system. It's not bad in anyway and still a solid GoW but he rolls slower than other games it seems like (Maybe to force you in using block). I was getting a little frustrated when I got the ice element because of the satyrs... i couldn't stop blocking because they attacked too fast and I couldn't roll out of the way from all the attacks. I had to just grapple my way through that part. I'm now on the dragon, I can rip one wing off but he keeps killing me (i'm playing on hard)

The manticore has a pattern so just observe and learn it :).  Try not to use magic with the first phase because the second one is hardest because of the manticore spawns.   The first phase pattern is quite easy so try to make a flawless victory, so that even if you dont fight that well against the second phase you can still win.

The dodge I think is as fast as always, but now the enemies have longer and faster hit combos, and are more agressive.   So when you fight against lots of goat men, you have to be very conservative when attacking if you dont have the reflexes to parry them.   And also because they are more agressive now, in the middle of an attack they can change direction and hit you while you are dodging.

I also began to notice some of this stuff  in a few cases while playing in normal; more in hard and and a lot more in Titan.   The enemies are too berserkers so the "dodge mechanic" can not dodge the attacks when you are swarmed.   In all GOW games I usually attack till I dodge, and almost never blocked (put parried); but in this one it is safer to block, now that the enemies chase you so agressively, and that almost every attack is blockable.

I guess they changed the focus of combat this time?

I think that enemies in the next game, if berserkers, should not have so  many consecutive attacks, because if they swarm you, one will hit you, and when he is about to end, another one will hit you, and another, and another.  But considering the block move in this game can block almost everything, I guess it compensates :)

I do pretty good on him for the first part but that tail hurts like hell in the second. Another thing that I forgot to say is they nerfed jump dodge all to hell... that was always how I played. Combo then just jump around. This time they knock you out of the air right away. The area you had to fight in after getting the ice was way too small in my opinion. Didn't have a problem with the lightening part.  Bold: Is exactly what I was having problems with after getting the ice