MDMAlliance said:
VGKing said:
tbone51 said: Wat i dont understand is why people cant take out $20 extra for the CPP? I mean 1st of all the 3DS is more fit with just 1 anolog(even though i wish it had 2 to begin with) and while some games scream a second anolog like RE revelations and MH3U(both work good without 2nd analog either way) why cant they just buy a CPP? Complaints its more $$ but rather have it on Vita? Well you can get 3 CPP with a 3DS and it'll be cheaper than a vita cuz you'll need to get a memory card anyway. Some people will agree with this guy only cuz MH3U is not on the platform they want. Its too bad, Get both Handhelds and if not dont complain. I want Gravity Rush and One Piece Warriors 2. You dont hear me saying it'll be better on 3DS cuz of 2 screens. Its my problem i dont own a vita yet. Plain and Simple |
It's not a price problem. It's a design problem. Some games require a 2nd analog and the CPP is Nintendo admitting to a flaw in the 3DS design. The whole point this guy made is how they are putting a game on a platform that doesn't even make sense purely for profit. It's obvious that console-style games aren't a very good fit for the 3DS and that's what Monster Hunter is. A console-style game. Vita is perfect for console style games. Some keep bashing the Vita calling it a PS3 port machine but that's actually one of its advantages IMO.
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The PS3 has a design problem too. It requires a controller you need to buy for motion controls. The 360 has a design problem too, it needed the kinect to do motion controls. There's no microphone built into the PS3 or 360, there's a design problem.
Every console has a "design problem." This is really not a good argument at all.
CPP is used in like only 1% of games, and isn't required. You can control the game without it, and really it doesn't make that much sense to complain so much about it when you rarely ever use it.
Can't say it isn't the same thing, because it pretty much is.
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That just doesn't make any sense. Motion Controls are a fad. A second analog stick isn't.
Dual Analog sticks have been standard in consoles since the PS2.