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Michael-5 said:
outlawauron said:
Michael-5 said:

Why? What did I cross out which you disagree with?

Nier and the Atelier series are two that stick out the most (along with your exclusion of Tales 2). TLR is bad on 360, but the PC port wasn't awful. Also found N3 fun. Gameplay was fun and easy to get into and there were a lot of fun scene/stages.

Atelier is okay, I shouldn't have crossed that out, it's better then everything else I crossed out, but I wouldn't consider it good.

Nier was terrible, worse then TLR, I don't understand how this game has such a stong fan backing. Compared to Drakengard this is complete garbage, and in general it's a bad game, with a terrible ending, with a lot of repetetive gameplay (I mean you have to beat the game once and two  three more half times just to see all the endings, ending cutscenese are 30s long, and there are no branching story paths, just branching endings).

I found the in game cut scenes with Emil to be a lot better then the ones which explained the plot. They should have just made the game about Emil.

Emil was a good character, but the game was about the Shadowlord all along.

While you don't understand why it has such a strong backing, I don't understand how you can hold it so low when it does many things so much better than other games. The endings were fantastic and the last one really had a lasting impact on myself. Gameplay is no more repetitive than any Zelda or any other Action RPG. It's much more deep than Drakengard, although I don't think you should compare them.

And the Atelier series has a very small niche, but you're also generalizing an entire series of games that vary in quality (4 now just on PS3). I can understand if you didn't love Rorona, but Totori was great as was Meruru.



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