Smeags said:
Heh, I was just about to type that up as well. Shadow Fall is a great example of a game with great art direction and fantastic, vibrant settings despite being rooted in realism. But with that said, it's only six second of footage of a guy in a tunnel. Technically it was pretty neat... so there's that. ^_^; |
it really depends what the purpose of this game/demo is. i mean, if it's a game to be super scary or whatever i don't think it should look like shadowfall. the alien movies as example are also very dark and grey and it would just not work to have funny colors everywhere.
killzone shadowfall looks awesome but i wouldn't be scared in this game. i wouldn't be like "ohh damn what the fuck is around this corner", more like "nice some more guys to shoot at"
and the scene is very dark, you know what happens with colors in the dark.







