| TheLastStarFighter said: Absolutely not. I'm blaming the games and the sytems themselves. The games were poorly thoughtout. They may play well, but a major component to any game is the theme and art style. In the gamecube era Nintendo made terrible decisions. Mario with a watergun was a very bad decisision. Calling the game susnshine was a bad decision. Making Zelda a cartoon was a bad decisison. No amount of advertising could make these games seem cool. The games were flawed in their very themes. If you took God of War and took away the greek theme, made it cell-shaded, and had Kratos running on the beach cleaning buildings, God of War: Jamaica would not sell well and definitely wouldn't move systems. And if you put said game on a purple box with a handle it wouldn't sell systems, no matter how good it was. |
So...Mario Sunshine (A game that sold over six million units) and Zelda Wind Waker (A timeless, outstanding game), combined to the fact that Gamecube was purple, are the problems that made Gamecube not sell very well?
That's funny, your example. You mean that if we took God of War and we took the greek theme, made it cell-shaded and had him jumping through galaxies, God Of War:Galaxies would definitively move systems? Because as I've stated, Sunshine sold pretty well.
I'm not getting your point, but I'm trying. You're blaming games as the cause for not selling consoles, and the console's colour too?







