Alby_da_Wolf said:
But last gen they provided just the GPU for XB360 and Wii, this time they provide a GPU for Wii U, an APU for XB720 and one for PS4, and those APUs, stripped of MS and Sony customisations, are just the APUs AMD wants to sell for PCs too, so this time it will be able to obtain bigger economies of scale, further increased by the fact that being on PC and two 8th gen consoles, AMD's APU will become a sort of reference platform for mid-low range gaming PCs, ensuring it a longer shelf life. |
Actually the benifit is not that great. Its actually the mobil scene which is way bigger than chasing the console market. This is the area that Nvidia is putting all of their bandwidth because tablets and smartphones pretty much blow away the install base between a console and PC. Look at it this way, it took SOny and MS over 7 years combined to reach over 140 million units while that could be reach within a month if you combine phones and tablets.
No big advantage will be gained on the PC because developers program to an API not a GPU. The fact remains that AMD has to show an actual profit from selling to the console makers and I am sure if there was any real profit to be gained, Nvidia would be there. The fact is, AMD will be fighting with the console makers tooth and nail to make a profit while the console makers will be shopping their designs to the lowest bidder








