hinch said:
The controls by default. Bigger and more varied world (512MB vs 128MB ram) and textures like they werent ripped from a PS2 game. |
Right, but as i was discussing with MDMAlliance, would that really change the way the game plays?
One thing i thought of that i would enjoy from a stronger console for Monster Hunter would be more sophisticated hitboxes on monsters (you especially notice it with Qurupeco, as those flints on his wings are much tougher than other parts, and so it ends up looking like stabbing the same place twice in a row will produce a different result, if you accidentally brush the flintstone hitbox), and an improved physics engine, though i've seen Wii games with better hit detection and better physics than Monster Hunter, so it seems like that's something Capcom just isn't dealing with.

Monster Hunter: pissing me off since 2010.







