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adriane23 said:
bananaking21 said:
i really dont care much for hidden stuff, unless they are essential to the game, like the magic and health upgrades in god of war. and also i generally preffer fast paced games, i dont like sticking around looking behind every corner, i just want to progress once im done.

honestly i love boss fights, well as long as they are good. if a boss fight sucks its not that i dont mind using cheap tactics, i actually prefer using cheap tactics. i do agree a lot of boss fights use patterns in them, its i have to do the same thing 3 times and he is done. though thats why i love god of war, even though they use these patterns they usually progress and increase in difficulty as time passes and i need to change my tactic, and in God of was ascension those patterns seem to be 99% gone. there is a boss fight in GoW A which is one of my favorite of all time, the boss fight right before  meeting the oracle, patterns are completely gone, he also changes tactics so i have to change them as well. and fighting him just seemed so dynamic, it felt that as the fight went on each of us were using our strengths and trying to crush each other by taking advantage of each others weeknesses, i honestly loved it. 

Yeah, that fight was pretty damn awesome. It was really satisfying killing that bastard.


even though it wasnt the most epic boss fight, (that goes to poseidon) it was one of the best, if not the best fight i ever played. it just felt really dynamic