curl-6 said:
Hardline Melee players aren't "Wii Fit" competitive, they're as competitive as pretty much any game following within console gaming. These guys talk about attack times and reaches down to the millisecond and pixel, and have worked out the exploits and windows of every character down to a fine art. It doesn't get more hardcore than that. And a great many gamers don't care if they're playing a super-soldier or a cartoon plumber, they just care about the gameplay. Gamecube having worse pads is subjective, but in any case, it sure didn't stop 4-player Double Dash and Melee being huge! |
Yet they are still using dated characters who have a very limited appeal, which is the issue in selling SSB to a large audience, whereas Halo doesn't have that issue. I'm not saying they aren't good players, just the game they are playing isn't generally seen as core due to appearances.
Dude, if people really cared about gameplay, the CoD series would have died after number 5.







