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AstroGamer said:

So what we've learned from the gamecube era is that non-interactive media access and aesthetics are key to a console's success in addition to games.

Online should not have really affect it that much as online didn't really come until 2004, halfway through the generation and only made a difference of a few million



to some extent this is true. but absent competition with such revolutionary non-interactivity... its about games. i hope!