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Mr Khan said:
Vita's main problem is that Sony is unwilling to give its handhelds top-tier developer support internally, and so they must rely on third parties. And while western third parties were willing to support the PSP fairly well early on (GTA Stories, notably), they completely abandoned it afterwards, and after the PSP really monopolized Japanese third party development in the latter part of the last handheld cycle, Nintendo got aggressive, meaning Sony can't get the handheld, JP third party support that carried them last time.

That's what ultimately makes the difference in the story of doomsaying about Wii U and Vita. Both have similar problems gathering third party support (for very different underlying reasons, however), but Nintendo's going to obviously give Wii U top first-party titles to snap it back to life (however far that manages to carry Wii U in reality). Sony's really not going to do that for the Vita.

You are precisely right, especially with the first part. The problem is that I totally support this, as do others. Handheld gaming is seen as a nice bonus, but Sony's mode is your home console in your pocket, whereas Nintendo tries to offer something different. This means that people don't immediately think "I wish I could play this on a big screen with a bigger controller" which I think is a big advantage for Nintendo

The influence of the PS4 might be key for the PS Vita. As you say, Sony aren't going to get ND to make their next big game on Vita, but they may make some side bits on for the Vita. 

But Sony can do several things to help the Vita easily, namely price of the console and memory, but can they really afford it?

The games problem is more complex, but getting those prices down will just help encourage developers