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TimCliveroller said:
For me, jaw dropping implies a sense of novelty; something never before seen, not a bunch of tweaks. Jaw dropping comes from major steps, not from minor iterations. The first part of GOW 3 brought something new at the time; in GOWA everything was somehow expected.


Yeah...I think the reasoning behind that is because Sony told SSM to make the games multiplayer badass. Thats novel in a GOW.