Max King of the Wild said:
As for profit? Ps3 lost money... they lost more money because they didn't sell as many as they wanted to... they lost even more money after that because they cut price sooner then they wanted to. Wii U is in the same boat. This is the first time Nintendo sold a console at launch and they definatly aren't selling nearly as much as they expected to sell (probably will miss their initial projection by 35%) and retailers and publishers are calling them out for a price cut. |
Actually, the N64 and GC were profitable, they lost the overwhelming marketshare Nintendo had previously, but neither system that big of a failure except maybe in Japan (although the Gamecube did come close) because they still sold titles in other territories.
The Wii U's biggest flaw right now is the fact that Nintendo released it without the software to support it, expecting Mario Bros U and the Wii casual audience to pick up the slack. Iwata and his circle were spoiled by the Wii and the success of Wii Sports that they didn't remember even the DS had a rough early life until more DS unique software like Brain Training, Nintendogs, Professor Layton and others pushed the hardware. It would be foolish to abandon the system now or consider it a wash without actually, trying to release software that would propel growth as a unique experience, something Nintendo hasn't done in almost 6 months in the systems life.
It is very much the lack of games that put the Wii U at this disadvantage and Nintendo has only themselves to blame because many publishers still remember Nintendo burning them in the past and would love to see it fail.







