| Mohasus said: My main problem with LoL is the lack of punishment. So, not only this rewards bad plays but also don't make them learn from mistakes. Surely it is great when you are bad at the game, but in the long term it just isn't good for the competitivity. Oh, and paying to have an advantage surely didn't help me like it more. Dota does have some stupid mechanics (creep blocking, pulling and stacking), but there are so many more in LoL. |
Where exactly are you rewarded for bad plays? The only thing that comes close is the summoner spell, Flash, which is basically a blink like in the old DotA. Every time i make a mistake, i feel like shit, i don't feel rewarded at all.
I'm assuming you mean in normal matches. People troll, people take it easy and people have the liberty to try out different buils and play styles which maybe strange and unconventional, like support ashe or adc Thresh. If you played a lot of rank, it is a completely different setting (and a much more toxic, unfortunately) I would expand more on this but running late.
Lastly, Where are you paying for an advantage? If you are talking about rune pages, they can also be purchased with in-game currency. Runes are in-game currency only and skins do not affect the champion's abilities. So i will aks again, where are you paying for an advantage?








