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ckmlb said:
The middleware thing I completely agree with and it really showed recently when Square decided to use Unreal Engine on their new 360/PS3 RPG the Last Remnant instead of using their White Engine or making a new Engine or whatever. On the other hand, wouldn't the big companies think about the high cost of games this way: make a bunch of low budget easy to make games for the Wii (or lower budget and easier to make games) and make money off of that while taking their big ventures on the costlier 360 and PS3 games and keep their cutting edge games on those platforms. If the Wii is going to be driven by casual gamers foremost and Nintendo fans second then there isn't really a big need to make Gears of War type games on the Wii, but rather make those on the consoles driven by 'hardcore' gamers such as the 360 and PS3. Rather companies like Ubisoft and Square and whatnot will launch their secondary games on the Wii and keep their biggest games on the 360/PS3. That's how I think that is gonna go. I don't think suddenly the big companies are gonna go ahead and make their biggest titles on Wii and forget about the other two because the Wii is going to be the console and Nintendo games for the most part (not exclusively). They will still make good money off of their Wii games, but they will continue pushing technology on the other two.

 Very good post!!! And im hoping that this is what a lot of developers will do!