kain_kusanagi said:
That's true. But one does not spoil the other. You can have your cake and eat it too. Kinect didn't ruin Halo 4. It wasn't even used in Halo 4. Kinect voice was available for Mass Effect 3 and it was cool, but you didn't have to use it. I'm not really seeing what you're point is other than there are different games for different people. I don't pay much attention to casual games and enjoy my core games. The existence of Kinect does not harm my enjoyment of games. |
Here is why I think Kinect harmed the core 360 gamer, and I am one of those mind you. The existance of Kinect meant a shift away from what USE to be Xbox's strength. When the first Xbox launched, that console and brand was designed and marketed towards the hardest of core gamers. It was by FAR the most powerful console ever, with an online service that put the other consoles to SHAME. It had an HDD built in and more than a hand full of HD games. It was a gamers console first and foremost. As the years went by, MS shifted away from that and towards casual experiences. Kinect became their focus, their priority, if you will. That meant letting exclusives go, ignoring what got them there, and shifting revenue and entire E3's AWAY core gaming in general.
The death of the blades and advent of avatars were the warning signs. Kinect? It was the trumpet. Now they aren't even denying it.







