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Wright said:
Jim6860 said:
Lafiel said:
DanneSandin said:
AgentZorn said:
DanneSandin said:
Might look in to this title... Is it any good?


It's really good. Just don't expect to go guns blazing in the game.

No, I've heard you can go stealth almost the entire game - which is why it picked my interest! Kinda awesome you can go stealth or go shoot everyone you see :P

not just that, it pretty much urges you to go stealth, because that gives you waaay more exp, so to unlock all skills it's pretty much a necessity


And that's why I think the game failed a bit for me there. Why only reward players with a certain style gameplay with skills increases made available only through accomplishing one aspect of gameplay style. The game clearly allows the gamer to play as a shooter as well, so why skills were not also made  for having good shooting skills or playing in that style made the game one-sided. If you don't advance skills as as the game stands now (through stealth), it is hard to get through the game. Having different sets of skills to increase relevant to the two styles (shooting and stealth) would have made the replayability of this game much better. I could only get through it a second time as it stood and unloaded the game from my PC and haven't played it since.


What? You were rewarded for being a good shooter too. And there were skills that improved your aim and your accuracy. ò.O The game was played like you wanted, and you were rewarded no matter what path you'd choose.


Huh??? The only advance you get for shooting skills was two Aiming augmentations where it would steady one's aim, that is it, nothing more. Again, the game doesn't not reward you (like in achievements) for being shooters. In fact, if you shoot even one person, you cannot get numerous achievements that are associated with doing a stealth only play-through. As I said earlier, you don't get rewarded in the game for playing a shooter, which makes one play the game in the stealth style. if one wants to play a shooter, that's fine, they will not be rewarded so as to be able to advance certain skilsl that allows the player to get through harder game settings or be able to get certain other skills.